UPDATED 9 SEPTEMBER 2026

Terms of use

These terms explain the Tapmello game-building service and the campaigns you create with it.

The service

Tapmello provides a browser-based editor and hosting for branded promotional games. It is operated by individual entrepreneur «SMM DRUG», Маликов Олег Михайлович, Kazakhstan. Contact details are on our support page.

One game, one month

A standard publication costs $25 USD for one game for one calendar month, starting when the game goes live. There is no automatic renewal. Renewing the same game for another month costs another $25. Each separate game requires its own publication purchase. The checkout shows the payment amount and applicable tax information before payment.

White Label subscription

White Label costs $100 USD per month and renews automatically until cancelled. It lets an active account connect one custom domain to each game and removes Tapmello branding from player-facing pages. White Label does not include game publication: each live game still requires its own $25 monthly publication. When White Label access ends, custom domains stop serving the games and their standard Tapmello links remain subject to the game publication period.

Draft editing, image uploads and saved artwork stay free. You can save up to four AI creations per element. AI requests also share an account allowance across all games over a rolling 30-day period. Failed or unconfirmed provider requests can use this shared allowance. Platform limits may temporarily pause AI creation; creating a new draft does not reset them. Availability is shown in the editor. Your selected art and rules form the published version. Some rules lock when checkout begins or the game is published; the editor shows which changes remain available.

After the campaign ends

The game stops accepting new plays and issuing new rewards when its publication period expires. Results remain accessible to the campaign owner while Tapmello operates. Issued reward codes follow their own expiry and the business’s offer conditions. Pausing a game does not extend its paid period.

Your campaign and artwork

Use content you have permission to use. You are responsible for the accuracy of your brand details, offer, prize availability and campaign conditions. Review AI-generated artwork before publication. Do not use the service for unlawful campaigns, impersonation, abuse, automated prize farming or interference with the service.

You give Tapmello permission to process and display the content you submit as needed to build, host and operate your campaign. Only submit information you want included in the published game; player contact details and private codes are handled through the campaign’s private results.

Prizes, players and promotion

You provide the audience, prizes and fulfilment. Explain eligibility, reward limits, expiry, redemption and any participation requirements clearly. Tapmello records game results and codes; it does not verify a person’s identity or automatically confirm a social-media post. Multiple plays can belong to the same person. Check a code and its conditions before fulfilling a reward.

The standard publication price has no per-player fee. This is a pricing rule, not a guarantee of unlimited simultaneous capacity. Tapmello does not guarantee a number of participants, leads or sales.

Accounts and data

Keep your business account credentials private. Players do not need an account, although you may configure contact collection. Only request information needed for your campaign, provide an appropriate notice and obtain permission for any separate marketing use. See our privacy information.

Payments and problems

Paid checkouts are processed by Lemon Squeezy under the terms shown at checkout. A test checkout is not a real purchase. If payment or access fails, contact us with your order reference before paying again. Our refund page explains how to request a review. Nothing here limits rights that cannot be excluded under applicable law.