Customer invitation
Your coffee is on the way. Build the pictured orders and choose six correct items for a mini cookie with today’s drink.
Place a QR near pickup. Guests assemble the pictured coffee orders with simple taps and can earn a mini cookie with today’s drink. The sample round has four orders and a 45-second limit. They can stop as soon as their order is called.
Free to customize. 12,500 KZT to publish for one calendar month.
Build a free draft. Your editor will show the 5-day trial and the invoice option.
A guest scans the game QR after paying.
They follow visible orders and choose six correct items for 60 points.
A barista checks the code and adds the agreed treat to this visit.
The guest has already paid, their phone is free and the barista already has a reason to speak to them when the drink is called. A pre-portioned cookie can join that handover without changing the drink ticket or asking the espresso station to remake anything.
Pilot for one quiet shift. Note whether every claimed cookie reaches the right guest without a missed order call or a second queue forming at pickup.
Try every mechanic in this niche setting. The offer, reward, timing and customer path stay prepared for the selected goal.
Tap the items in the order shown. Complete four orders in 45 seconds. Each item earns 10 points.
Tap the items in the order shown. Complete four orders in 45 seconds. Each item earns 10 points.
The editor opens with this niche, offer, reward and game already selected.
Your coffee is on the way. Build the pictured orders and choose six correct items for a mini cookie with today’s drink.
The prepared example offers one mini cookie with an eligible drink. It adds a pleasant moment without changing the order or preparation flow.
One mini cookie with one paid drink today, while stock lasts. Show the unused code at pickup before leaving the café.
This is an editable campaign example, not a promise of business results. Confirm the reward, stock, eligibility and dates before publishing.
Keep the QR visible near pickup, away from the payment queue.
Check the saved code in Results when the guest shows it.
Redeem the code, then hand over the cookie with the prepared drink.
The game does not show order status or promise a shorter wait. Keep calling completed orders in the usual way.
Compare verified rounds with treats actually redeemed. Use a simple stock cap so the reward cost stays predictable.
You provide the audience, prizes and staff process. Results remain in your account after the campaign while Tapmello operates.
Create a game for café guestsThe guest plays on their own phone. Staff only checks a short code at handover, using the same prepared rule for every claim.
No. Keep order calls, screens and receipt numbers as the only sources of pickup status. The game is a separate activity.
Stop displaying the invitation or publish an agreed substitute before the next round. Do not ask staff to improvise a different reward at the counter.