FOR CAFÉS · THE CURRENT VISIT

The coffee is being made. Give your guest a branded game.

Place a QR near pickup. Guests play a short coffee-themed round on their own phone and can earn a small treat with today’s drink. They can stop as soon as their order is called.

Create a game for café guests

Free to customize. $25 to publish for one calendar month.

Build a free draft. Check publishing availability in your editor.

CUSTOMER PATH

One offer, three clear steps

  1. Invite

    A guest scans the game QR after paying.

  2. Play

    They guide a cup past five wafers while the drink is prepared.

  3. Collect

    A barista checks the code and adds the agreed treat to this visit.

WEEKEND TREATSAMPLE · NO REAL PRIZES

Tap to keep your cup flying. Pass 5 wafers. Claim your treat after the round ends.

A ready starting point: artwork, game and example offer. Change the brand, reward, stock, conditions and score before publishing. Replace any image.

READY TO ADAPT

The campaign starts with the practical details

Customer invitation

Your coffee is on the way. Play a quick round while you wait and unlock a little treat.

A small compliment with today’s drink

The prepared example offers one mini cookie with an eligible drink. It adds a pleasant moment without changing the order or preparation flow.

Example reward terms

One mini cookie with one paid drink today, while stock lasts. Show the unused code at pickup before leaving the café.

This is an editable campaign example, not a promise of business results. Confirm the reward, stock, eligibility and dates before publishing.

STAFF FLOW

A short instruction your team can follow

  1. Keep the QR visible near pickup, away from the payment queue.

  2. Check the saved code in Results when the guest shows it.

  3. Redeem the code, then hand over the cookie with the prepared drink.

The game does not show order status or promise a shorter wait. Keep calling completed orders in the usual way.

MEASUREMENT

Count the business outcome separately

Compare verified rounds with treats actually redeemed. Use a simple stock cap so the reward cost stays predictable.

ONE PUBLISHED GAME
$25 for one calendar month
  • No per-player fee
  • Public link, QR sharing and reward-code management
  • Starts when the game is published; renew manually

You provide the audience, prizes and staff process. Results remain in your account after the campaign while Tapmello operates.

Create a game for café guests

One practical question

Will this slow down the counter?

The guest plays on their own phone. Staff only checks a short code at handover, using the same prepared rule for every claim.