FOR SOCIAL MEDIA MARKETERS

A game for your next client campaign.

Tapmello is a no-code game builder for agencies running client promotions. Start with ready-made artwork and reward rules, add the client’s brand and share a link with its existing audience. The business checks and redeems the codes; your agency manages the campaign.

Choose a client campaign template

SMM agencies: games at client locations · repeat-purchase campaigns

Event agencies: games during events · post-event campaigns

Start with an actual promotion

A new product, a weekend offer or a seasonal campaign gives the game a purpose. Agree on the reward and where the link will be shared before you start designing. Your client supplies the prize and handles fulfilment.

Make the brand part of play

Choose from eight game types. Upload your own character, background and game objects, or create individual elements with AI. Adjust the artwork in a mobile preview, add the logo and set the offer conditions.

One client project, one publication

Publish each game on a Tapmello subdomain for $25 USD per calendar month, starting at publication. There is no automatic renewal or per-player fee. Add White Label for $100 per month to use one custom domain per game and remove Tapmello from player-facing pages.

This workflow uses your business account. Separate client logins, team roles and project handoff are not part of the current offer. Price your own campaign work separately from the Tapmello publication.

Show what happened

Share the game through your client’s existing channels. Review plays, reward codes and their redemption status. Export participant results or configure a CRM webhook. A recorded play, a claimed code and a confirmed sale are different events; your client’s records establish purchases.

Try a practical example

Our café campaign example shows the offer, player journey and staff’s role. It is a sample to adapt, not a claim of client results.

Create a client game

Free editor and uploads. AI image creation has limits. Check publishing availability in your editor.