WHITE LABEL GAMES FOR AGENCIES

Publish client games on their domains, under their brands.

Build and manage branded campaign games from your agency account. White Label removes Tapmello from player-facing pages and lets you connect one custom domain to each game while White Label access and that game’s publication are active.

Activate one month of White Label for 50,000 KZT by bank invoice. It does not renew automatically. Each published game still costs 12,500 KZT for its own calendar month.

Build a free draft. Your editor will show the 5-day trial and the invoice option.

HOW IT WORKS

A clear agency workflow from brief to client domain

Use the account for editing and billing, while the public game carries the client’s identity. Agree the client’s offer and domain owner before launch.

  1. Build the client campaign

    Start from a prepared business scenario, choose a game and replace the example brand, reward and terms.

  2. Connect the client domain

    Add one domain to the game and complete the DNS instructions with whoever controls that domain. Activation depends on DNS and TLS readiness.

  3. Publish and report

    Pay for the game’s publication, share its client-domain link and report verified rounds, codes and real business outcomes separately.

CAPABILITIES

What White Label changes

Player-facing identity

The public game can use the client’s domain and removes Tapmello branding from the pages players see.

One domain per game

An active account can connect a separate custom domain to each game. Domain ownership and DNS access remain with you or the client.

Agency control stays central

Editing, results and billing stay in the Tapmello business account, so the agency can manage multiple client campaigns in one place.

CHOOSING WHITE-LABEL GAME SOFTWARE

Use White Label when the player journey must stay on the client brand

The account add-on changes the public domain and player-facing branding. It does not include strategy, design services, media, prizes or client reporting work.

Agency-managed campaigns

The agency builds and operates several client games but keeps each public journey on that client’s domain.

Brand or franchise teams

The campaign needs a first-party hostname and a consistent customer-facing brand while operators share one account.

Reusable client delivery

The same operating process is repeated across campaigns, with publication and client services priced separately.

Before selling a white-label campaign

  • Confirm who controls DNS and allow time for hostname and TLS activation.
  • Quote the 50,000 KZT monthly account add-on separately from each 12,500 KZT game publication and your agency services.
  • Agree who owns reward stock, staff training, traffic, customer data and the final client report.
CAMPAIGN DEMO

Try a client follow-up campaign

This agency example uses a short quiz and a follow-up offer. It is a starting point, not a finished client claim or evidence of campaign results.

TRY A CLIENT FOLLOW-UP CAMPAIGNSAMPLE · NO REAL PRIZES

This agency example uses a short quiz and a follow-up offer. It is a starting point, not a finished client claim or evidence of campaign results.

Start with this example
MEASUREMENT

Give clients a report they can interpret

Compare verified rounds, issued codes, redemptions and the business outcome the client records. Use the aggregate read-only report where appropriate; keep private contacts, reward codes and internal notes in the protected account.

PRODUCT BOUNDARIES

White Label is presentation and domain control, not managed agency service

Tapmello supplies the hosted builder and campaign records. Your agency owns the brief, creative approval, prize budget, traffic, domain coordination, staff instructions and client reporting. Price those services separately.

WHITE LABEL + GAME PUBLICATION
50,000 KZTfor one month · renew manually

White Label activates account access for one month. It does not include game publication; every live game needs its own 12,500 KZT calendar month.

  • One custom domain per game
  • Tapmello removed from player-facing pages
  • 12,500 KZT per published game remains separate and renews manually
Create a client game

White label game questions

Does the 50,000 KZT White Label month include game publication?

No. White Label is 50,000 KZT per month for the account. Each live game still needs a separate 12,500 KZT publication for one calendar month.

Can every client use a different domain?

You can connect one custom domain to each game while White Label is active. You or the client must control the domain and complete the DNS setup shown in the account.

What happens if White Label is not renewed?

There is no automatic renewal. Custom domains stop serving the games when White Label access ends; a game’s standard Tapmello link remains subject to its own paid publication period.