Customer invitation
A quick brand challenge while you wait. Play now and collect your gift at the event desk.
Configure the game and placement materials around the client’s brand. Guests join on their own phones; event staff checks codes and gives the agreed gifts.
Free to customize. $25 to publish for one calendar month.
Build a free draft. Check publishing availability in your editor.
The agency agrees the game, gift, stock and placement with the client.
Guests scan the QR during a suitable pause.
Event staff checks codes and hands over gifts at the named point.
Score 3 hits during the event and collect an agreed gift at the staffed desk.
A ready starting point: artwork, game and example offer. Change the brand, reward, stock, conditions and score before publishing. Replace any image.
A quick brand challenge while you wait. Play now and collect your gift at the event desk.
The prepared example uses a limited promotional gift. Your event plan still covers staff, internet, prize stock, signage and the handover queue.
One standard event gift per unused code, collected at the staffed desk during published event hours, while stock lasts.
This is an editable campaign example, not a promise of business results. Confirm the reward, stock, eligibility and dates before publishing.
Test scanning, a full round and code redemption on the venue connection.
Brief the gift desk on stock, collection hours and failure handling.
Close the campaign invitation when the activation ends.
This is a configurable game platform, not an automatically operated event. Confirm technical capacity for any planned peak before a large launch.
Separate players, issued codes, gifts handed over and qualified conversations. Contact fields should serve a defined follow-up purpose.
You provide the audience, prizes and staff process. Results remain in your account after the campaign while Tapmello operates.
Prepare an interactive for an eventNo. Guests use their phones; the agency organises the venue connection, signs, reward stock and staff process.