Customer invitation
Our specialist will be with you shortly. Try the brand challenge and unlock a small stand gift.
A QR beside the stand opens a short product-themed game. A qualifying round can unlock a small gift, then staff can continue the conversation when they are ready.
Free to customize. $25 to publish for one calendar month.
Build a free draft. Check publishing availability in your editor.
A visitor scans while waiting near the staffed stand.
They complete a short game using brand or product visuals.
Staff checks the gift code and can begin a real conversation.
Tap when the marker reaches the target. Score 3 hits and finish the round to claim a gift.
A ready starting point: artwork, game and example offer. Change the brand, reward, stock, conditions and score before publishing. Replace any image.
Our specialist will be with you shortly. Try the brand challenge and unlock a small stand gift.
The example offers one standard promotional gift. Keep the collection desk, hours and stock visible so the game never competes with the demonstration.
One standard promotional gift per unused code, collected at the staffed stand today while stock lasts. No purchase required.
This is an editable campaign example, not a promise of business results. Confirm the reward, stock, eligibility and dates before publishing.
Place the QR where visitors can step out of the aisle.
Check and redeem the code at the stated gift point.
Record a lead only when a real sales conversation meets your own criteria.
A gift claim is not evidence of purchase interest. The game also does not reserve a meeting or replace badge and event access systems.
Report verified rounds, codes issued and gifts handed over separately from qualified conversations and booked follow-ups.
You provide the audience, prizes and staff process. Results remain in your account after the campaign while Tapmello operates.
Create a game for the boothKeep the round short and let it stop instantly. Place the QR beside the conversation area, never across the demonstration itself.