FOR RETAIL PICKUP · THE NEXT PURCHASE

The order is collected. Give the customer a reason to make the next one with you.

Put the game invitation inside the pickup bag. The customer plays later, saves a code and uses it with a future purchase in your own store under clearly stated conditions.

Set up a next-purchase promotion

Free to customize. $25 to publish for one calendar month.

Build a free draft. Check publishing availability in your editor.

CUSTOMER PATH

One offer, three clear steps

  1. Unpack

    The customer finds the invitation inside the current order.

  2. Play later

    They complete the branded game and save the code.

  3. Buy again

    Staff checks it with the next eligible purchase.

YOUR NEXT ORDERSAMPLE · NO REAL PRIZES

Stack 5 parcels and save an accessory offer for your next eligible purchase.

A ready starting point: artwork, game and example offer. Change the brand, reward, stock, conditions and score before publishing. Replace any image.

READY TO ADAPT

The campaign starts with the practical details

Customer invitation

Your order is home. Stack five parcels and save an accessory offer for your next purchase.

A future offer that fits your buying cycle

The example discounts one eligible accessory on the next purchase. For infrequent categories, choose a useful add-on and a longer validity period.

Example reward terms

10% off one eligible full-price accessory on the next purchase within 45 days. One use per code; combination rules apply as published.

This is an editable campaign example, not a promise of business results. Confirm the reward, stock, eligibility and dates before publishing.

STAFF FLOW

A short instruction your team can follow

  1. Place the current game invitation and expiry inside pickup bags.

  2. Confirm the future basket contains an eligible item.

  3. Check and redeem the code before applying the offer in your normal system.

The code does not apply automatically in ecommerce. A custom checkout integration is separate from the base campaign flow.

MEASUREMENT

Count the business outcome separately

Match redeemed codes to future eligible purchases in your sales records. Choose a reward whose cost remains sensible for the category.

ONE PUBLISHED GAME
$25 for one calendar month
  • No per-player fee
  • Public link, QR sharing and reward-code management
  • Starts when the game is published; renew manually

You provide the audience, prizes and staff process. Results remain in your account after the campaign while Tapmello operates.

Set up a next-purchase promotion

One practical question

What if customers rarely buy the same product twice?

Offer a related accessory or service, use a realistic validity period and define the eligible range before printing inserts.